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Game 3 Concept Art: Character Design - June 16, 2014

After a few creative round tables we’ve finally narrowed the main character for Game 3. This design didn’t make it through the voting rounds because we wanted something more organic that would fit into the environment that we chose. A lot of the games in the genre we’re choosing have a technological theme. Part of our design choices are going against the most used themes, this is partly why we’re going with organic v.s. technological. Now that we have the environment and characters narrowed down we are focussing on refining the story line, enemies, and level design. Stay tuned, we’ll be sharing more of our progress as things develop.

Game 3 Concept Art – Round 3 - June 2, 2014

Game 3 Concept Art – Getting closer to choosing a style - May 26, 2014

Game 3 Concept Art – A First Glimpse - May 19, 2014

Game 3 Announcement - May 14, 2014

Stop-Motion Version 1.4 - May 14, 2014

Google Play and Amazon Kindle Version 1.2 Update Now Available for Eras of Alchemy - April 28, 2014

Eras of Alchemy, now Available on the App Store - April 21, 2014

Eras of Alchemy, Now on the Windows Phone Store - March 27, 2014

Eras of Alchemy, Now Available for Google Play - February 21, 2014 on the App Store on Google Play

Amazon App: Furdiburb

NOOK App : Furdiburb

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