After a few creative round tables we’ve finally narrowed the main character for Game 3. This design didn’t make it through the voting rounds because we wanted something more organic that would fit into the environment that we chose. A lot of the games in the genre we’re choosing have a technological theme. Part of our design choices are going against the most used themes, this is partly why we’re going with organic v.s. technological. Now that we have the environment and characters narrowed down we are focussing on refining the story line, enemies, and level design. Stay tuned, we’ll be sharing more of our progress as things develop.