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Category Archives: Furdiburb

Furdiburb Lite: Versions 0.9beta & 0.9beta2

Medicines!!! Yes medicines! This update now lets you have a hand in healing Furdiburb. Although Furdi can now get sick for more than just 1 hour, you will be able to heal him from any of his ailments by using Tokori’s magic potions. Bug Fixes Invisible Poops – These pesky poops have been fixed. Other […]

Furdiburb – what are we working on now??

Greetings! From space… Once again we are being overwhelmed by update requests – so here’s a quick post of what we’re working on for the next update: Medicines v0.9beta is going to feature functioning medicines! You will only get a few to choose from for now and you will have to match them to Furdi’s […]

Furdiburb Lite: v0.8beta

Finally! The long awaited Version 0.8 beta is available for download! We want to thank everyone for their patience as this was an extremely difficult update to do. I want to take some time to explain why Furdiburb updates can take a while. Any time we introduce a new feature, especially one that is drastically […]

Furdiburb T-Shirts

Hey guys! We went ahead and opened up shop (in real life, not in the game sorry!) You’ll notice there is a “shop” tab in the menu bar, so check out our Furdiburb T-Shirts! Yes, we also worked on the inventory system today. It’s progressing slowly, but nicely.

Furdiburb – what we’re working on next

Hi everyone, After a HUGE discussion, we will be working on the inventory system for the next update. We haven’t forgotten about the medicines, but we figured Furdiburb would need a way to store his purchases somewhere. Hence, inventory before medicine. Also, per a fan’s request, we’re looking into Furdiburb T-shirts and have a photo […]

Furdiburb: Version 0.7beta

Hi everyone, with the new update you can now enter the apothecary in Boomy Woods. Do this by holding your finger over the door for a couple of seconds, and it should zoom in. Exit by touching the red swirly arrow in the lower left corner. Please help us test this update! Unfortunately, the store […]

Furdiburb – what we’re working on

Hi everybody! Since we added Boomy Woods, we are working on the apothecary next. We had a huge discussion figuring out the details of entering the store. Then! We had a huge discussion about how the inventory system would work in this game. Entering the building is somewhat complicated with the effects we have in […]

Furdiburb: Can’t Water Sprouts

Hi everyone, we’re hearing from several of you that you can’t water sprouts. We are trying to reproduce this and have a fix for this as soon as we can, but we need your help. If you can’t water your sprouts, please try these two things: 1. Go to the forest, then return home 2. […]

Furdiburb: Version 0.6beta2

Hey everyone, This latest version should fix the land sensitivity issue. With a motion described as a “long swipe”, you should be able to travel back and forth on the lands. Enjoy!

Furdiburb Land Sensitivity Issue

Hi everyone, We heard back from a lot of you that feeding Furdiburb is difficult as the plucking motion causes the land to move. Thanks for letting us know – we do not purposely release an update to annoy you. =) We will be releasing a fix for this soon.