Today we had started narrowing down the style, theme, and environment for Game 3. Out of 6 different concepts we’ve narrowed it down to 3 which we’ll be fleshing out in the next week. The designs vary a lot from science fiction settings to more rustic landscapes. We’ll also be working on the character designs to help us make the best decision, making sure that we create an environment that compliments the character designs. We’re looking for an environment that spurs the gamer’s imagination while making sure that the structures are clear and navigable.
This is one of our rejected concepts, although it’s intriguing we wanted a style that is seen less often. Take a look!