Hi everyone!
Being Greenlit gave us a huge morale boost and an even bigger pile of work! Luckily though, we can ease off promoting the game for now and focus most of our attention on game development. The three of us have been busy:
- Danny is working on the environmental assets for two new stages.
- Chad is upgrading the development framework and preparing the Windows build for alpha testing.
- I’m building the alpha level as well as balancing the monsters.
I’ll leave you with this timelapse video showing the ground building process of a level using the RUBE (Really Useful Box2D Editor):
That’s it for this update. Don’t forget to follow us @AQuiverOfCrows for the latest news and screenshots of A Quiver of Crows.