Hey everyone,
This latest version should fix the land sensitivity issue. With a motion described as a “long swipe”, you should be able to travel back and forth on the lands.
Enjoy!
Hey everyone,
This latest version should fix the land sensitivity issue. With a motion described as a “long swipe”, you should be able to travel back and forth on the lands.
Enjoy!
Hi everyone,
We heard back from a lot of you that feeding Furdiburb is difficult as the plucking motion causes the land to move. Thanks for letting us know – we do not purposely release an update to annoy you. =) We will be releasing a fix for this soon.
Thank you for your patience everybody – we have a new update! You can now travel to Boomy Woods by dragging the land from right to left (and return home by dragging left to right). If your Furdiburb hasn’t hatched yet, you can’t travel to the new land, but fortunately we have three different ways of speeding the up hatching process.
Land travel was extremely difficult to develop as we had to use what we could remember from trigonometry and geometry, and the last time we used THAT was in high school (we’re not that old but it has been a while!).
We purposely didn’t put instructions in on how to travel to the new land because, frankly, we haven’t finalized our instruction system to be used in the game. In the final version, we will still want the game to reward users based on exploration and will design the instructions to be somewhat vague.
We hope you enjoy the new music inspired from World of Goo and Edward Scissorhands. You can toggle music and vibration on/off in the menu -> settings.
Bathing is now more forgiving! If he is wet, you can dry him at any time – if he’s dirty he’ll continue to be dirty.
Fixed some bugs related to bathing sickness.
If you are still experiencing disappearing sprouts, please make sure you have the latest version, then email us.
Hey guys..
Quick update. We just released v1.1.1 of Time-Lapse and Time-Lapse Lite. This is a minor update and contains some bug fixes for better stability and better device support. As for you Droid and Nexus users out there, please let us know if you have any issues with this update since we have yet to test on those devices.
Thank You!
Hello! I’m here to let you guys know what we’re planning for our next release. We want to thank everyone who has emailed us with suggestions. We read all emails, and it takes us a while to respond. We always gather the suggestions we like in a list and go through a choosing process to figure out which suggestions we want to implement for the next release (as well as figure out what bugs we should fix asap). This game is far from finished, and we hope each update makes the game feel more complete.
In our last update, we introduced sickness, so logically, we will be looking to release a cure “soon”. However, our question became, “how to cure?” After some brain storming, we decided that having a medicine bottle grow on a sprout was too predictable. We felt that he should travel to a new land in order to find medicine. After arriving to the new land, there would be a store he could get the medicine from.
But first, he needs to be able to travel, and that is actually very very complicated to develop. We will need to use trigonometry and geometry formulas in order to achieve the effect we want. We anticipate this huge new feature will also introduced a lot of bugs that will take time to fix before this update is ready for release.
So, unfortunately, we probably will not be able to release the medicine shop with our next update. Don’t worry, Furdiburb should get better by himself, and there is no consequence for getting him sick.
So, for our next update,
Until next time, folks!
After the last update, several of you still reported the issue where sprouts disappear and there is no food on the screen. This is an emergency release that should now fix this issue.
Hi everyone,
Enjoy!
Hi everyone! Just a quick update to let you know what we’re working on. The next biggest feature will be sickness. You will then have the ability to abuse him, but why would you want to do that? (So many of you requested this!)
Several of you reported a bug where, after a while, the sprouts disappear and there is no food on the screen, so he is unable to eat. We’re so sorry we’ve stuck you with a sad, sad Furdiburb. Rest assured, Furdiburb will not die of hunger (at least we haven’t programmed him to do that yet). The fix for this bug will come with the next release in a couple of weeks. Sorry for the inconvenience!
Hey guys,
Quick update. Looks like Motorola Droid running AndroidTM 2.0.1 borked some camera functionality (click here for more details on the issue). We added a work around but have yet to test outside of the Droid emulator. If you experience any issues, please let us know so that we can fix them!
Also, we felt bad making everybody else (non-Droids) download this and get nothing, so we added alphabetical sorting on the Time-Lapse movie file list.
Happy New Year!!!1!
Seasons greetings everyone! We’re happy to announce several big updates to Furdiburb:
So, Happy Holidays! Enjoy the new features. We’re going to take the week off!